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Inazuma
Item-Yoimiya

Yoimiya

On-Field DPS

Pyro Icon

Pyro • Bow

Yoimiya excels as a single target Main Pyro DPS thanks to her incredibly powerful Normal Attacks, but is flexible enough to run optimally in most reaction teams.

Main Stat: CRIT Rate

Suggested Energy Recharge: 150%

Skills

NA Icon

Normal Attack: Firework Flare-Up

gameplay

Normal Attack

Performs up to 5 consecutive shots with a bow.

Anim

Charged Attack

Performs a more precise Aimed Shot with increased DMG. While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
- Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.
- Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.

Anim

Plunging Attack

Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

NA Icon

Niwabi Fire-Dance

Anim Anim

"Niwabi" is a form of incense firework created by Yoimiya herself. Its ability to be lit without any prior training or preparation has made it a real hit. After many fire-related incidents, the Tenryou Commission ordered the use of "Niwabi" banned, but small, bright sparks can often still be seen springing up at night. If seen from above, they look almost like little twinkling stars.

Niwabi Enshou

Yoimiya waves a sparkler and causes a ring of saltpeter to surround her.

During this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2.

This effect will deactivate when Yoimiya leaves the field.

NA Icon

Ryuukin Saxifrage

Anim

Fireworks are man-made starlight, comets fired into the sky. Though they last for but an instant, the memory of their brilliance shall surely live on.

Aurous Blaze

Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.

All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG. When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration.

One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.

Talent Priority

Normal Attack

>

Elemental Skill

>

Elemental Burst

Passives

Passive Icon

Tricks of the Trouble-Maker

Unlocked at Ascension 1

During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.

Passive Icon

Summer Night's Dawn

Unlocked at Ascension 4

Using Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of "Tricks of the Trouble-Maker" stacks Yoimiya possesses when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%.

Passive Icon

Blazing Match

Unlocked Automatically

When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used.

Constellation

Passive Icon

Agate Ryuukin

Constellation Lv. 1

The Auros Blaze created by Ryuukin Saxifrage lasts for an extra 4s. Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.

Passive Icon

A Procession of Bonfires

Constellation Lv. 2

When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s. This effect can be triggered even when Yoimiya is not the active character.

Passive Icon

Trickster's Flare

Constellation Lv. 3

Increases the Level of Niwabi Fire-Dance by 3. Maximum upgrade level is 15.

Passive Icon

Pyrotechnic Professional

Constellation Lv. 4

When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance 's CD is decreased by 1.2.

Passive Icon

A Summer Festival's Eve

Constellation Lv. 5

Increases the Level of Ryuukin Saxifrage by 3. Maximum upgrade level is 15.

Passive Icon

Naganohara Meteor Swarm

Constellation Lv. 6

During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.

Materials

Ascensions Lv.1-90

pyro-hypostasis

Pyro Hypostasis

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x1

pyro-hypostasis

x9

pyro-hypostasis

x9

pyro-hypostasis

x6

pyro-hypostasis

x46

Smoldering Pearl

naku weed

x168

Naku Weed

Enemies Mats

x18

Enemies Mats

x30

Enemies Mats

x36

Divining Scroll

Sealed Scroll

Forbidden Cursed Scroll

Talents Lv.1-10

azdaha

Azhdaha

azhdaha mats

x18

Dragon Lord's Crown

talent book

x9

talent book

x63

talent book

x114

Transience
(Mon/Thu/Sun)

pyro-hypostasis

x18

pyro-hypostasis

x66

pyro-hypostasis

x93

Divining Scroll

Sealed Scroll

Forbidden Cursed Scroll

crown

x3

Crown of Insights

Weapons

Best

Weapon_Thundering_Pulse

5

- Thundering Pulse -

Base ATK: 46 - 608

CRIT DMG: 14.4% - 66.2%

Increases ATK by 20/25/30/35/40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.

F2P Option

Weapon_Thundering_Pulse

4

- Rust -

Base ATK: 42 - 510

ATK: 9% - 41.3%

Increases Normal Attack DMG by 40/50/60/70/80% but decreases Aimed Shot DMG by 8/9/10/11/12%

Regarding Weapon Choices:

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Aqua Simulacra: This weapon requires Yoimiya to be very close to enemies (~8m). As such, this weapon is recommended only with a good shielder.

pyro-hypostasis

Skyward Harp: This weapon provides good amount of CRIT Rate, making it easy to achieve good CRIT Ratio. As such, this weapon is a good generalist for any kind of bow dps.

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Rust: At higher refinements, this weapon can outperform a low refined Amos' Bow and Skyward Harp.

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Hamayumi: If you're using Shimenawa's Reminiscence (4P), this weapon doesn't synergize well with that artifact set due to its passive.

pyro-hypostasis

Prototype Crescent: Note that you want to proc the weapon passive by doing a quick charged shot on the enemy's weakspot for this weapon to be good.

pyro-hypostasis

Slingshot: With a large amount of external ATK buffs, this weapon is competitive to R1 Rust. Note that you have to be in range for Slingshot's passive and have good uptime on the ATK buffs.

Artifacts

Personal Damage

Weapon_Thundering_Pulse

- Shimenawa Reminiscence -

2 Set Bonus:
ATK +18%.

4 Set Bonus:
When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.

Offers more personal damage on Yoimiya but it sacrifices her Elemental Burst uptime which translates to lower overall team DPS due to not being able to fully benefit from her Ascension 4 passive.

Reaction-Based Team

Weapon_Thundering_Pulse

- Crimson Witch of Flames -

2 Set Bonus:
Pyro DMG Bonus +15%

4 Set Bonus:
Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.

The go-to artifact set for Vaporize focused Pyro carries, excels over the other options especially on a reaction focused team comp.

Alternative

4 Sets Option

Artifacts

Echoes of an Offering
The Echoes of An Offering will increase your characters' Normal Attack DMG based on the user's ATK. This artifact set might be good on characters who primarily use Normal Attacks like Ayato, Yoimiya, Tartaglia, or Razor.

Artifacts

Lavawalker
Good option on a Mono-Pyro team comp where Yoimiya can have 100% uptime on the artifact passive.

Artifacts

Retracing Bolide
Yoimiya generally doesn't want to be interrupted when doing the Normal Attack strings, the 3rd and 5th hit deals the most damage. As so, it is typically good to have a shielder with Yoimiya. This set can take utilize that playstyle by increasing the shield-strengh while also having the NA and CA DMG increased while being protected by a shield.

2 Sets Option

pyro-hypostasis

pyro-hypostasis

2 Set Crimson (Pyro DMG Bonus + 15%) + 2 Set Gladiator/Shimenawa (ATK+18%)
he best generalist set on Yoimiya as it is competitive with the other options for personal damage and works in every situation. This weapon requires Yoimiya to be very close to enemies (~8m). As such, this weapon is recommended only with a good shielder.

Stats

Main Stats

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Sands

ATK% / Elemental Mastery

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Goblet

Pyro DMG Bonus

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Circlet

Crit Rate / DMG

Substats Priority

  1. Crit Rate / DMG
  2. ATK %
  3. Elemental Mastery
  4. Energy Recharge
  5. Flat ATK

Teams

Overload Team

yoimiya

Yoimiya

yoimiya

Fischl

yoimiya

Beidou

yoimiya

Bennett

Mono-Pyro

yoimiya

Yoimiya

yoimiya

Thoma

yoimiya

Bennett

yoimiya

Sucrose

yoimiya

Yoimiya

yoimiya

Yun Jin

yoimiya

Bennett

yoimiya

Kazuha

Vaporize Team

yoimiya

Yoimiya

yoimiya

Yelan

yoimiya

Yun Jin

yoimiya

Zhongli

yoimiya

Yoimiya

yoimiya

Xingqiu

yoimiya

Bennett

yoimiya

Zhongli

OverVape Team

yoimiya

Yoimiya

yoimiya

Fischl

yoimiya

Xingqiu

yoimiya

Sucrose

Character Synergy

Perfect Synergy

Artifacts

Yunjin
Yun Jin provides a huge amount of Normal ATK Bonus and Normal ATK SPD Bonus(C6) to Yoimiya.

Artifacts

Xingqiu
Xingqiu’s Elemental Burst can attach Hydro element to enemies continuously, and so react with Yoimiya’s Pyro DMG to trigger Vaporize. Xinqiu's Elelemental Skill also provides Interruption Resistance making it somewhat viable to run Yoimiya without a shielder.

Sub

Artifacts

Yelan
Yelan is the Sub DPS in this team. Yelan can also provide continuous Hydro attack off-field which reacts with the Pyro element on enemies applied by Yoimiya. Yelan’s Elemental Burst can also increase DMG of Yoimiya via her passive talent.

Artifacts

Zhongli
Zhongli’s shield provides safe environment for Yoimiya to complete her attack strings, and increase ATK of whole team by using full set of Tenacity of the Millelith. On top of that, Zhongli's shield can also shred the resistance of enemies and provides Geo Resonance when Yun Jin is on the team.

Sub

Artifacts

Noelle
Noelle’s shield also provides safe environment for Yoimiya to complete her attack strings, but won't be able to utilize the full set of Tenacity of the Millelith. In exchange, Noelle can provide healing for all party members. Increasing the survivability of the whole team.

Good Synergy

Artifacts

Fischl
Fischl’s Elemental Skill can provide continuous Electro aura Off-field, which works with Yoimiya to trigger overload. C6 of Fischl will have a significant upgrade of the team.

Sub

Artifacts

Raiden Shogun
Raiden Shogun’s Elemental Skill can provide also continuous Electro application, which works with Yoimiya to trigger overload.

Sub

Artifacts

Yae Miko
Yae’s Elemental Skill provide continuous Electro attachment off-field. When C4, it provides Electro DMG buff to teammates.

Artifacts

Bennett
Bennett’s Elemental Burst provides huge ATK buff and healing to other members, enables Pyro Resonance when ran with yoimiya. He can also utilize the Noblesse Oblige set to provides even more buff. Yoimiya can take advantage of Bennett's C6, which gives her Pyro DMG while staying on the field created by his Elemental Burst. While it is generally not recommended to activate C6 because it will ruin his synergy with a Physical Main DPS, Activating the C6 is fine for Pyro Main DPS like Yoimiya.

Artifacts

Kazuha
Kazuha can assist the team by grouping enemies together, applying crowd control which is not too useful considering Yoimiya is primary a single target DPS. Kazuha also provide DMG buff to teammates and utilize the Viridescent Venerer Set to reduce Elemental Resistance of enemies.

Sub

Artifacts

Sucrose
Sucrose can apply crowd control. In addition to that, She gives out a lot of Elemental Mastery to teammates, making her a better option on a Reaction-Focused team. She can also utilize the Viridescent Venerer Set to reduce Elemental Resistance of enemies.

Artifacts

Beidou
Beidou’s Elemental Burst can provide continuous Electro aura Off-field, which works with Yoimiya to trigger overload. Her Elemental Burst also provides shielding and resistance to interruption.

Artifacts

Kamisato Ayato
The Elemental Burst of Ayato can increase Attack SPD of Yoimiya as well as providing tons of Off-Field Hydro Application.

Sub

Artifacts

Sangonomiya Kokomi
Kokomi can also provides tons of Off-Field Hydro Application while also keeping the team alive with a large amount of healing.

Mild Synergy

Artifacts

Ganyu
Ganyu’s Elemental Burst deals high DMG and provides Cryo aurao for triggering Melting Off-Field. Also she can be on field when Yoimiya’s Elemental Skill is in CD.

Artifacts

Diona
Diona’s shield provides safe environment for team members and also is a battery of Ganyu’s Elemental Burst.

Artifacts

Thoma
Thoma’s shield provides safe environment for team members, and increase ATK of whole team by pairing up with Yoimiya through Pyro Resonance.

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